﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace Main
{
    class Program
    {
        static void Main(string[] args)
        {
            int MaxW,MaxH;
            MaxW = 80;
            MaxH = 25;
            Entity player = new Entity();
            Console.SetBufferSize(MaxW, MaxH);            
            Floor floor = new Floor();
            Drawer drawer = new Drawer(floor, player);
            Input input = new Input(drawer);
            drawer.DrawMenu();
            
            while (true)
            {
                drawer.DrawStats();
                drawer.Draw();
                drawer.DrawPlayer();
                input.GetInput();
                //Console.ReadLine();
            }
            
        }
    }
}
